Bridge Run
Tap & hold bridge mechanic, ragdoll falls, bonus center zone.
I design, prototype and ship small-to-medium indie games focusing on tight mechanics, satisfying progression and crisp visuals. Browse playable demos, design notes and contact for collaborations.
Tap & hold bridge mechanic, ragdoll falls, bonus center zone.
Launch-based destruction with in-flight abilities and upgrades.
Puzzle / logic mechanics with increasing complexity and level editor idea.
Fun addictive merge puzzle game.
C.R.G Studio (Crazy Rooster) builds small, focused games with a distinctive personality. I handle game design, programming (C# ), prototyping, and pixel/vector art. My goal is to make mechanics that feel delightful and worth replaying.
Interested in hiring or collaborating? Send a short message and include links to relevant work.